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Blades Of Fire Feels Like A Castlevania: Lords Of Shadow Spiritual Successor | New Gameplay Today from Game Informer RSS feed.

Blades Of Fire Feels Like A Castlevania: Lords Of Shadow Spiritual Successor | New Gameplay Today

<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/05/01/82741a85/ngt_bladesoffire.jpg" width="800" height="450" alt="" typeof="foaf:Image" class="image-style-body-default" /></p> <p>MercurySteam is most recently known as the developer behind <a href="https://www.gameinformer.com/review/metroid-dread/metroid-dread-review-astro-dreadnought">Metroid Dread</a>. But it is arguably more famous for developing the acclaimed 2010 game <a href="https://www.gameinformer.com/games/castlevania_lords_of_shadow/b/xbox360/archive/2010/09/28/castlevania-lords-of-shadow-review.aspx">Castlevania: Lords of Shadow</a>, which it created for Konami (with help from Hideo Kojima and Kojima Productions).</p> <p>Its new game, Blades of Fire, which releases on May 22, is not a sequel to Lords of Shadow. It is an original game and universe, but it feels reminiscent in ways that are intriguing.</p> <iframe width="560" height="315" frameBorder="0" allow="autoplay" allowfullscreen="" frameborder="0" height="360" src="https://www.youtube.com/embed/UVuopdMyucA" width="640"></iframe> <p>Join <em>Game Informer'</em>s Kyle Hilliard and Marcus Stewart as they check out gameplay, take on a boss, and discuss the unique layout for the game's combat.</p>