Reading List

The most recent articles from a list of feeds I subscribe to.

A Game of Snails and Heroku

A Game of Snails - snail racing and breeding

A Game of Snails is nowhere close to being complete or even really playable, but I’ve decided to get as much of it done as I can before the end of May and then just put it online - regardless of completion or bugs. There are no rules to One Game a Month, after all, and I can then continue to work on a more complete release for the month of June. Or, if I feel like a break from snails, make some other quick game in the meantime and let it rest until I want to work on it again.

A Game of Snails and Heroku

A Game of Snails - snail racing and breeding

A Game of Snails is nowhere close to being complete or even really playable, but I’ve decided to get as much of it done as I can before the end of May and then just put it online - regardless of completion or bugs. There are no rules to One Game a Month, after all, and I can then continue to work on a more complete release for the month of June. Or, if I feel like a break from snails, make some other quick game in the meantime and let it rest until I want to work on it again.

Revelation: I don't actually want to run a half marathon...

Yestreday I realized that I don’t actually want to run a half marathon. It’s not like I couldn’t, if I trained up for it. I’ve done the distance before. Heck, I even entered the City to Surf half marathon in Perth with every intention of running it until I broke my foot a couple of months before the race. And it’s not like I don’t think running a half marathon would be a great achievement. It’s just that I don’t really like running. There are people who talk about how much they love to run and how awesome it feels. I am not one of those people. To me anything after 1km is just boring. I can usually manage 5km without it feeling like too much of a drag, and 10km is pushing my limit. But anything over that is just so dull. For me, it feels awesome at the end - looking at your time and seeing how much you’ve improved or how far you’ve run. It’s a matter of balancing the lack of enjoyment I get during the run with the enjoyment I get afterwards. And of course, afterwards, you remember the run as being great because the sense of completion makes it feel great. You conveniently forget that it was dull torture at the time - until the next run.

Revelation: I don't actually want to run a half marathon...

Yestreday I realized that I don’t actually want to run a half marathon. It’s not like I couldn’t, if I trained up for it. I’ve done the distance before. Heck, I even entered the City to Surf half marathon in Perth with every intention of running it until I broke my foot a couple of months before the race. And it’s not like I don’t think running a half marathon would be a great achievement. It’s just that I don’t really like running. There are people who talk about how much they love to run and how awesome it feels. I am not one of those people. To me anything after 1km is just boring. I can usually manage 5km without it feeling like too much of a drag, and 10km is pushing my limit. But anything over that is just so dull. For me, it feels awesome at the end - looking at your time and seeing how much you’ve improved or how far you’ve run. It’s a matter of balancing the lack of enjoyment I get during the run with the enjoyment I get afterwards. And of course, afterwards, you remember the run as being great because the sense of completion makes it feel great. You conveniently forget that it was dull torture at the time - until the next run.

GUI - I hate this part.

I knew this would happen. Out of all of the new things that I have to learn to do for this snail game, the part that is the most tedious and difficult for me is the UI. Every part of the UI. You’d think that I’d be able to use web design skills from my previous life to make this at least a little intuitive, but nope - this blows. And it’s not just designing the thing that’s the problem, it’s finding the best way to implement it, too.