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Here jars, there jars, everywhere jars jars

Yesterday I implemented jars for the snail game. A user can have multiple jars and move snails between those jars (well, they can’t move snails yet, but they can put a wild-caught snail inside their personal jar). Some jars are “breeding jars” (all other jars are considered breeding suppressed, snails can’t mate in them. Otherwise there’d be snail babies everywhere!)

Here jars, there jars, everywhere jars jars

Yesterday I implemented jars for the snail game. A user can have multiple jars and move snails between those jars (well, they can’t move snails yet, but they can put a wild-caught snail inside their personal jar). Some jars are “breeding jars” (all other jars are considered breeding suppressed, snails can’t mate in them. Otherwise there’d be snail babies everywhere!)

Collecting wild snails

I got quite a bit done on the snails yesterday, mostly focusing on creating a snail manager class, displaying snails using Canvas, and saving snails you choose to keep to the database. It’s all implemented really dodgily right now, but it’s mostly functional.

Collecting wild snails

I got quite a bit done on the snails yesterday, mostly focusing on creating a snail manager class, displaying snails using Canvas, and saving snails you choose to keep to the database. It’s all implemented really dodgily right now, but it’s mostly functional.

Porting Game of Snails to PHP

I’ve been playing around with PHP for the past few days. Last year for one of my One Game a Month projects I made Game of Snails. I’ve been wanting to make a snail racing and breeding game for literally years. I first started thinking about it when I discovered that video games were actually a thing - the idea was triggered by a real life snail racing experience I had when I was little in Ukraine, collecting and training snails in the rain at my grandparents’ summerhouse near the Dnepr river.