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Cyberpunk 2077, Kingdom Come: Deliverance II, And More Head To Xbox Game Pass This Month

Xbox has announced the next wave of games coming to Xbox Game Pass this month, and it includes last year's Kingdom Come: Deliverance II, Cyberpunk 2077, the upcoming Planet of Lana II: Children of the Leaf, and more. Plus, Hollow Knight: Silksong, which launched last September as part of Xbox Game Pass Ultimate and PC Game Pass, is coming to Game Pass Premium (a cheaper tier) next week.
There's a slew of games coming to Xbox Game Pass this month, so let's get right to it:
The Games Coming To Xbox Game Pass This Month
Available Today
- Final Fantasy III (Cloud, Xbox Series X/S, and PC): Game Pass Ultimate, Game Pass Premium, and PC Game Pass
- Kingdom Come: Deliverance II (Cloud, Xbox Series X/S/ And PC): Game Pass Ultimate, Game Pass Premium, and PC Game Pass
- Read Game Informer's Kingdom Come: Deliverance II review here
Coming Soon
- to a T (Cloud, Xbox Series X/S, and PC) – March 4
- Now with Game Pass Premium, joining Game Pass Ultimate and PC Game Pass
- EA Sports F1 25 (Cloud, Xbox Series X/S, and PC) – March 4
- Coming to Game Pass Ultimate and PC Game Pass
- Planet of Lana II: Children of the Leaf (Cloud, Xbox Series X/S, handheld, and PC) – March 5
- Coming to Game Pass Ultimate and PC Game Pass – Day One!
- "Embark on an unforgettable sci-fi adventure with Lana and her loyal companion Mui. Solve clever puzzles, uncover hidden secrets, and confront the dangers reshaping their home."
- Construction Simulator (Cloud, Console, and PC) – March 10
- Coming to Game Pass Ultimate, Game Pass Premium, and PC Game Pass
- Cyberpunk 2077 (Cloud and Console) – March 10
- Coming to Game Pass Ultimate and Game Pass Premium
- Read Game Informer's Cyberpunk 2077 review here
- Hollow Knight: Silksong (Cloud, Console, Handheld, and PC) – March 12
- Now with Game Pass Premium, joining Game Pass Ultimate and PC Game Pass
- Read Game Informer's Hollow Knight: Silksong review here
- DreamWorks Gabby's Dollhouse: Ready to Party (Cloud, Xbox Series X/S, and PC) – March 17
- Coming to Game Pass Ultimate, Game Pass Premium, and PC Game Pass
Leaving Game Pass March 15
- Bratz Rhythm & Style
- Enter the Gungeon
- F1 23
- He is Coming
- Lightyear Frontier
- Mythwrecked: Ambrosia Island
And that's everything coming to Xbox Game Pass soon this month. Let us know which games you're excited to check out in the comments below!
Scott Pilgrim EX Review - Genre Aptitude

Reviewed on:
Switch 2
Platform:
PlayStation 5, Xbox Series X/S, PlayStation 4, Switch, PC
Publisher:
Tribute Games
Developer:
Tribute Games
Release:
Scott Pilgrim EX represents a reunion of sorts for developer Tribute Games. Members of the team worked on 2010’s Scott Pilgrim vs. the World: The Game at Ubisoft and later formed the current studio that developed the well-regarded Teenage Mutant Ninja Turtles: Shredder's Revenge and Marvel Cosmic Invasion. Tribute has become skilled at creating visually nostalgic beat ‘em ups, and its return to the Scott Pilgrim franchise is no exception. It is, however, light on surprises or mechanical innovation.
Watch Our Scott Pilgrim EX Review:
This entry in the Scott Pilgrim canon takes place at some amorphous time that may or may not be after the recent anime, but is definitely after the comic/movie/first video game. The placement of the story isn’t really important, as it’s all just an excuse to gather nearly every character that has ever appeared in Scott Pilgrim media (plus a surprising number of new ones) to get together and beat up on bad guys. Scott Pilgrim creator Bryan Lee O'Malley’s fingerprint is apparent here, with character dialogue feeling accurate, a consistent art style for all the new characters, and fun Canada and video game references on nearly every screen. I can’t say I was ever emotionally moved by the story – it’s mostly just a vehicle for cameos and setting changes – but I enjoyed its lightness and how unseriously it takes everything.
The soundtrack deserves special commendation. Anamanaguchi has returned to create EX’s music after delivering a personal all-time favorite soundtrack for the first game. Time will tell if the sophomore effort will live in my personal playlists as frequently as the first game’s songs do, but there are plenty of tracks I looked forward to hearing again and again as I made my way through Toronto.
Unlike comparable classic beat ‘em ups (and the ones Tribute made recently), EX is not broken into levels. Instead, it draws inspiration from River City Ransom and presents you with an open-world Toronto you can fully explore from basically the opening moments. The layout of the world is one of my favorite elements. I enjoyed making my way back and forth across the city and getting into fights along the way while tracking down kidnapped bandmates and collecting instruments and songs necessary to open portals to alternate timelines. Referring to Scott Pilgrim EX’s Toronto as feeling real is ridiculous, as it is undeniably a chaotic cartoon; but never jumping to an overworld map makes the world feel like a considered place in which people live and eat sushi (for stat bonuses, of course).
The open city also creates light adventure game opportunities where, instead of just making your way to the right and punching the air until enemies run into your fists, you need to think about where to go based on NPC hints and then actually walk there. The “puzzle” of forward progress is never too complicated, but I enjoyed the moments I had to pause, take a breath, and pull up the map.
Combat is chaotic by design and familiar for the genre. I found my character, Roxie, early because she is fast and has a great double jump attack. I spent time with and generally enjoyed everyone (don’t sleep on Robot-01), but didn’t feel much incentive to change characters once I locked in. The combat can also, at times, get a little too crazy, with the player character flying across the screen at high speeds while boxes bounce in every direction, damaging both you and your enemies. The seemingly forever-recuring beat ‘em up issue where you misalign with an enemy and combo away just above or below them, whiffing every swing, persists here. The combat balance is good, though, with only a few bosses getting on my nerves (let me skip the introductory cutscene when I have to retry a boss, please), but I occasionally felt like I was the Chaos Theatre instead of just being inside of it.
Scott Pilgrim EX does not offer many surprises, and I am okay with that. Tribute has proven themselves to be very skilled at making this type of game – nostalgic beat ‘em ups – and I am happy to see the streak kept alive. I enjoy the world of Scott Pilgrim, so having an excuse to spend more time there with characters I like set to an excellent new Anamanaguchi soundtrack is enough to make me happy. Just not quite ecstatic.
Score: 7.75
Here's Everything Announced During Today's Nintendo Indie World Showcase

Nintendo hosted an Indie World Showcase this morning, and though it only ran for about 15 minutes, it was jam-packed with announcements, from new demos, release dates, shadow drops, and more. There's a lot to go over as the showcase highlighted 12 games alongside 6 more in a quick (but exciting) montage, so let's get right to it!
Everything Announced During Today's Nintendo Indie World Showcase
We'll be listing every game shown during today's Nintendo Indie World Showcase, in chronological order, so be sure to read all the way to the bottom, as the presentation ended with an exciting shadow drop of one of last year's best games.
Denshattack – Release Date + Demo Today
- Launching on Switch 2 on June 17.
- Demo available today.
- In-game train skin exclusive to Switch 2 players.
My Little Puppy – Game Reveal
- Launching on Switch on May 26 digitally, with a physical release coming in June.
- Play as Bong-gu, a Welsh Corgi, who has crossed over the rainbow bridge – after waiting for an eternity, he picks up the scent of his owner and goes on an adventure to find him in the afterlife.
Heave Ho 2 – Game Reveal
- Launching on Switch 2 and Switch this Summer.
- In this sequel, team up with three local friends (or three others using online multiplayer) to chain together limbs and more in an effort to platform through various unique settings across eight worlds.
- Supports Game Share.
Moonlighter 2: The Endless Vault – Switch 2 Port
- Launching on Switch 2 this Summer (the game is currently available in Early Access on PC).
Woodo – Game Reveal
- Launching on Switch 2 and Switch this Summer.
- Assemble wooden scenes piece by piece, like a coloring book, and watch them come to life with color and animation as you place them.
- Supports mouse controls on Switch 2.
Minishoot' Adventures – Switch 2 Edition Announcement
- Originally released in 2024, this modern twin-stick shooter is (finally) available on Switch 2 and Switch today!
- Read Game Informer's Minishoot' Adventures review here.
The Midnight Walk – Switch 2 Port
- Launching on Switch 2 on March 26 (originally launched on PlayStation 5 and PC last May) .
- Read Game Informer's review of The Midnight Walk here.
Rotwood – Shadow Drop
- This 2.5D sidescrolling brawler comes from Klei Entertainment, the studio behind the Don't Starve series, and launches as a Switch 2 console exclusive later today!
Mixtape – Release Date
- Mixtape launches on Switch 2 (and PlayStation 5, Xbox Series X/S, and PC) on May 7
Blighted – Switch 2 Version Announced
- This isometric action game, set in a psychedelic western landscape, comes from Guacamelee developer Drinkbox Studios, and launches on Switch 2 this Fall.
Deadzone: Rogue – Game Reveal
- Fight, revive, adapt, and repeat in this first-person shooter sci-fi roguelite, which launches on Switch 2 on March 17.
Indie Montage – Demos, Release Dates, And More
- Grave Seasons: Launching Summer 2026
- Unrailed 2: Back On Track: Launching on Switch 2 and Switch this May, demo available today
- Toem 2: Launching on Switch this Summer
- InKonbini: One Store. Many Stories: Launching on Switch 2 and Switch on April 30
- Outbound: Launching on Switch 2 and Switch on April 23, demo available today
- Ratatan: Launching on Switch 2 on July 26
Blue Prince – Shadow Drop
- Blue Prince, one of the best games of 2025, is available on Switch 2 today.
- Read Game Informer's Blue Prince review here.
And that's everything announced during today's Nintendo Indie World Showcase. Let us know what your favorite announcements were in the comments below!
Blue Prince, One Of The Best Games Of 2025, Comes To Switch 2 Later Today

I adored Blue Prince, an indie puzzle game that was one of 2025's biggest surprises. I played it on the Steam Deck, and thanks to a TV dock I have, I was able to cast it to the television in my living room to play alongside my partner. It was a great workaround at the time, because all I really wanted to do was play the game on my Switch, but it wasn't available on the platform yet. However, today's Indie World Showcase turned that around; Blue Prince is coming to Switch 2 later today.
The indie game tasks players with exploring a mysterious 45-room house with the goal of finding an even more mysterious 46th room. The catch is that each day, the floorplan shuffles, and players must use roguelike mechanics to navigate the space, solve increasingly complex puzzles, and reach the truth at the heart of the mansion's enigmatic blueprints.
Nintendo saved the news as the showcase's "one last thing," which is understandable, given Blue Prince's extremely positive critical reception. It's one of the highest review scores I've ever awarded, and it made it onto my personal top 10 games of 2025 as well as Game Informer's staff-wide list.
Dungeons & Dragons 2026 Roadmap Reveals New Sourcebooks, Seasons, And Spell Cards

Today brings new details on the upcoming slate of releases for the Dungeons & Dragons tabletop game, from upcoming sourcebooks and other products to an update on the game’s approach to organized play. If the line-up is any indication, there are some big things ahead for the game in 2026.
Ravenloft: The Horrors Within puts horror-themed D&D campaigns in the spotlight
2025 saw some notable new drops for the game, including an updated Monster Manual and a dedicated set of books for the Forgotten Realms. Moving into this new year, for longtime fans, the biggest news is likely the return of horror-themed role-playing experiences with a new Ravenloft sourcebook. The setting last saw a big push in 2021 with the release of Van Richten’s Guide to Ravenloft. 2026 promises to see the Domains of Dread see a significant new push to line content up with the recent 2024 core rulebook refresh, thanks to the newly announced Ravenloft: The Horrors Within sourcebook.
Scheduled for release in June at a $59.99 price point, the book promises new horror-oriented subclasses, species, and backgrounds, as well as a selection of “Dark Gift” feats. The book is also set to include details on the Darklords and their domains (a major distinguishing feature of the setting in prior editions), as well as new enemies and allies. Notably, the book is said to include guidance for several horror-themed subgenres, including gothic, dark fantasy, cosmic, and occult, which feels like an expansion of the concept beyond what Ravenloft has offered in the past.
In addition to that central Ravenloft book, players and DMs can also look forward to a new version of the Tarokka Deck in June for $24.99, a Tarot-style experience meant to be used in collaboration with storytelling and character creation. That same time window brings a new Ravenloft-themed DM screen for $24.99 and a map pack of content from The Horrors Within ($24.99).
The upcoming Arcana Unleashed sourcebook includes rules to let magic items grow in power alongside your character
As 2026 continues, the theme shifts notably from horror over to magic with the September release of Arcana Unleashed for $49.99. Described as the “ultimate guide for D&D magic enthusiasts,” the book is said to include both high-magic character creation options as well as a new approach to magic items that will grow in power with your character. That’s a function that many DMs have house-ruled for years, so it will be interesting to see D&D’s new in-rules approach.
Like the Ravenloft content, this new magic-themed push also gets some related content, including the new Deadfall adventure expansion for $29.99, also releasing in September. The adventure focuses on the infamous Red Wizards of Thay, a long-established faction in the Forgotten Realms. And for players looking to bring a visual flair to the table’s spellcasting, August 2026 will see the release of decks of D&D spells, monsters, and magic items, updated for the 2024 ruleset.
The new Deadfall adventure focuses on the infamous Red Wizards of Thay
Beyond individual product launches, the Dungeons & Dragons team is aiming to build organized play and community events around these major launches with a new seasonal content model. Coinciding with Ravenloft’s launch, April through June will be the “Season of Horror,” while July through September will build off the Arcana Unleashed releases for the “Season of Magic.” The team also revealed that the “Season of Champions” is set to run from October through December, but we don’t yet know which anchor products that season will connect to. With that said, the “Champion” is one of the subclasses for Fighters in the recent 2024 Player’s Handbook revision. Coming as it will on the heels of a magic-focused season, it’s a good guess that 2026 may round out in a focus on fighting, weapons, warriors, and martial prowess. We’ll have to wait and see.
D&D is moving toward a seasonal model in 2026, with organized play and community events focused around anchor releases like Arcana Unleashed
Are you excited by the planned releases for D&D in 2026? Let us know in the comments below.










