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Tomb Raider: Legacy Of Atlantis Is A Remake Of The First Game In The Series

Crystal Dynamics and developer Flying Wild Hog have revealed Tomb Raider: Legacy of Atlantis, a remake of the very first Tomb Raider game, which originally launched in 1996. The reveal trailer shows a Lara Croft reminiscent of her 1996 design with a little more color, modernity, and polygons, as well as treacherous puzzles and platforming, a dinosaur, and more.
It will launch on PlayStation 5, Xbox Series X/S, and Steam in 2026.
"Developed in partnership between Crystal Dynamics and Flying Wild Hog, the game features stunning visuals powered by Unreal Engine 5, modern game design, and new surprises that honor the spirit and atmosphere of the original game," a press release reads. "As Lara Croft, players will harness their wits and athleticism to explore exotic locations lost to time, traverse treacherous landscapes, solve deadly contraptions, and face lethal predators in their quest for the scattered pieces of the Scion – an artifact of immeasurable power."
Check out the Tomb Raider: Legacy of Atlantis reveal trailer here:
Following 2018's Shadow of the Tomb Raider, which concluded the trilogy that began with the 2013 Tomb Raider reboot followed by 2016's Rise of the Tomb Raider, developer Crystal Dynamics announced in 2022 that it was working on a new game in the series powered by Unreal Engine 5. It seems Tomb Raider: Legacy of Atlantis is part of the vision, though right before this reveal, Crystal Dynamics announced Tomb Raider: Catalyst, a brand-new game.
Here are some additional Tomb Raider: Legacy of Atlantis screenshots:
Tomb Raider: Legacy of Atlantis launches in 2026.
Are you excited for this reimagining? Let us know in the comments below!
Gang Of Dragon Is The New Game From Yakuza Creator Toshihiro Nagoshi

Toshihiro Nagoshi helped found studio Ryu Ga Gotoku and create the Yakuza/Like a Dragon games, but he left in 2021 to start Nagoshi Studio and begin a new journey. During The Game Awards, Geoff Keighley presented the first look at what he has been up to with Gang of Dragon.
The game, which we still don't know exactly what genre it is, has strong Yakuza/Like a Dragon vibes with a tough guy casually beating up a group of thugs in a bar after they try and get some money from him. The presumed protagonist is also wearing a chain necklace with a big collared suit and looks like he would fit in just fine among Kiryu and pals.
The game is apparently deep in development, but does not yet have a release date.
Lego Batman: Legacy Of The Dark Knight Answers The Bat-Signal In May 2026

Warner Bros. Games has set a date for its next Lego Batman outing. Lego Batman: Legacy of the Dark Knight will dive deep into the Bat-family's history on May 29, 2026.
Confirmed at The Game Awards 2025, a new trailer showed off some of the adventures that Lego Batman, Lego Robin, and other Lego versions of famous Bat-Heroes and Bat-Villians will be undertaking next year. The new game looks to span the length of Batman's history, throughout every era of the Bat.
This news arrives right as Warner Bros. finds itself at the center of a bidding war for its future. With a release date locked in, Lego Batman and pals' future prospects should hopefully be secured. But today's trailer does make it look like the team at TT Games is nailing both the atmosphere and humor you'd hope for from another Lego super-adventure.
Lego Batman: Legacy of the Dark Knight arrives on May 29, 2026, for PlayStation 5,Xbox Series X/S, Switch 2, and PC.
Warlock: Dungeons & Dragons Is A Dark Fantasy Open World Action Game Coming In 2027

Wizards of the Coast has announced a new dark fantasy open-world action game called Warlock: Dungeons & Dragons during The Game Awards 2025. Per the title, it’s set within the world of the popular tabletop game, with players controlling a powerful spellcaster battling the forces of evil.
Developed by Invoke Studios, the game stars Kaatri, who is described in a press release as “a veteran warrior who makes a pact to wield otherworldly magic against dark powers.” Kaatri is also voiced by actress Tricia Helfer (Battlestar Galactica, Lucifer). Speaking to Jeff Hattam, vice president/creative at Invoke, he says the Warlock was chosen over other D&D classes due to his fascination with the class’s blend of spellcasting prowess and high charisma.
“Personally, one of the things that kind of struck me as a little bit odd is that Warlocks have really high charisma and they use that for damage,” Hattam explains. “And I've always wondered what kind of person is it that they can convince some of the most powerful beings in Dungeons & Dragons to bestow magical powers on them? And I attribute that to their charisma [...] I wanted to really craft that and create that with the game, that's really the spark that started this.”
Hattam says the Kaatri is a far cry from the “pointy hat wizard” archetype, and her journey delivers a darker tale that has more bite to it than the average fantasy fare. But magic is ultimately at the heart of Warlock: Dungeons & Dragons. “You get magical abilities, spells, rituals, and you use those spells to explore the world, uncover its many secrets, discover the corners of the world, solve challenges, environmental puzzles, and obviously, you'll have encounters and use magic against that as well,” Hattam explains.
While it’s a D&D game, Warlock is not an RPG. It’s a third-person action game, so you don’t have a party following you around, though Kaatri will meet helpful allies along the way. The game is also telling a focused narrative as opposed to being a choice-driven experience in the vein of Baldur’s Gate 3. “While D&D is a huge inspiration for the game. We're not trying to replicate it,” says Hattam. “So you are playing Kaatri’s narrative. It's got clear stakes momentum, and you're driving forward with that.” Invoke is keeping the details of the game’s open world under wraps, but Hattam teases that players will rely on magic to explore and can tackle side quests along the way.
Invoke plans to reveal the first gameplay footage for Warlock: Dungeons & Dragons next summer. The game is slated to launch sometime in 2027 for PlayStation, Xbox, and PC.
Remedy Reveals Control Resonant, A Melee Action-RPG Sequel To Control Starring Jesse's Brother

Remedy Entertainment has finally revealed the sequel to Control and it's a melee action-RPG called Control Resonant that stars Jesse Faden's brother, Dylan, and is set in a twisted version of Manhattan. Revealed during The Game Awards 2025, Control Resonant is set to launch in 2026 on PlayStation 5, Xbox Series X/S, PC via Steam and the Epic Games Store, and Mac.
The reveal trailer begins with a man sitting in a glass cage within The Oldest House, the setting of 2019's Control and the New York City-based headquarters of the Federal Bureau of Control. Soon after, we learn that the city outside – specifically Manhattan – has been warped and twisted into a kaleidoscope of skyscrapers and streets bending to create sightlines reminiscent of scenes from Inception and Spider-Man: No Way Home. We then see Jesse stab someone lying unconscious on a slab with a strange metal object.
That someone is Dylan Faden, her brother, and that metal object might be the Apparent, the shapeshifting melee weapon he'll be using to destroy Hiss in Manhattan as the protagonist of Control Resonant.
Check it out in the Control Resonant reveal trailer for yourself below:
Control takes place 17 years after Dylan, a supernatural child like his sister, is kidnapped at age 10 by a mysterious organization – Jesse manages to escape. It ends with Jesse as the new FBC director, with her trusty shapeshifting Service Weapon gun in hand, and the Hiss contained within the Oldest House. Control Resonant takes place seven years later: Jesse has mysteriously disappeared, the Oldest House lockdown has fallen apart, and the Hiss have spilled into Manhattan, warping this city into something far more Remedy.
In a behind-closed-doors virtual preview of the game, creative director Mikael Kasurinen calls Control Resonant an "open-ended" game and not an open-world one, complete with side stories, secrets to uncover, and more. He also says it's a melee action-RPG – not an action-adventure game, as he calls Control – with "more meaningful progression and real choices," alongside "distinctive builds" that complement various gameplay styles.
The reveal trailer shows a pretty significant shift from Control's style, but Control Resonant still looks decidedly Remedy. We don't know the exact date, but Remedy says Control Resonant launches on PlayStation 5, Xbox Series X/S, PC, and Mac sometime in 2026.
What do you think of the Control Resonant reveal? Let us know in the comments below!







