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Diablo’s New Class Is The Warlock, And It's Coming to Diablo II: Resurrected Today

During today’s Diablo 30th Anniversary Spotlight event, Blizzard announced the series’ newest class is the Warlock, and it’s coming to Diablo II: Resurrected, Diablo Immortal, and Diablo IV — each game featuring a unique interpretation of the demon-wielding archetype. While the Diablo team is holding back details of the Warlock’s class identity in Diablo IV’s Lord of Hatred expansion and Diablo Immortal, it is bringing the new character to Diablo II: Resurrected today via the new Reign of the Warlock DLC.
Diablo II’s rendition of the Warlock can summon three demons: the Tainted, the Defiler, and the Goatman. The class can also bind (read: tame) themself to almost any demon in the game, benefiting from its unique abilities. Additionally, the Warlock may choose to devour the bound demon, granting themself temporary buffs based on the consumed demon.
Watch the Diablo 30th Anniversary Spotlight:
“From the very get-go, it feels like such a natural extension of Diablo to have a character like the Warlock,” associate game director Zaven Haroutunian tells me. “From a narrative perspective, Necromancers [...] are all about maintaining a balance. They’re almost neutral in tone and in how they think. [...] Warlocks, however, are more ostentatious [...] they’re very loud with all the things they do.”
“Mechanically, they’re actually very different from Necromancers, which are all about building up an army,” Haroutunian continues. “The Warlock doesn’t do that. [...] All the stuff he’s bringing in is disposable. He doesn’t actually care about them. They are just his tools, right?”
When asked how the disparate teams are differentiating the class’s abilities across three games (while still maintaining a unified theme), Haroutunian tells me that each team did whatever it needed to to make the Warlock fit their game. The associate game director likens the process to the creation of Diablo IV’s recent Paladin class and how his team distinguished it from Diablo II’s standard.
Diablo II: Reign of the Warlock is available now on Battle.net, PlayStation, Xbox, and Nintendo Switch.
Blizzard Is Bringing The Warlock Class To Diablo IV: Lord Of Hatred, Diablo II, And Diablo Immortal

Blizzard Entertainment has revealed that the Warlock class is coming to Diablo IV as part of the upcoming Lord of Hatred expansion, as well as the mobile-centric Diablo Immortal this June. Plus, you can play using this new Warlock class starting today in Diablo II: Resurrected as part of a new Reign of the Warlock DLC.
To announce the news, Blizzard released a Warlock class cinematic that is loosely about a more generic Warlock – one that could exist in any of the three aforementioned Diablo games. The Warlock will join the already available Paladin in Diablo IV: Lord of Hatred when that expansion launches on April 28.
The Lord of Hatred expansion costs $49.99, and preordering gets you instant access to the Paladin and day one access to the Warlock in April; on the Diablo II side of things, you can purchase the Reign of the Warlock DLC individually for $24.99 on Battle.net, or as part of the Diablo II: Resurrected Infernal Edition bundle for $39.99 on both Battle.net and Steam.
Check out the Warlock class cinematic trailer for yourself below:
Blizzard describes the Warlock as a "master of dark magic, forbidden rites, and knowledge the world refuses to understand. Hardened by betrayal and driven by survival, they stand ready for whatever may come their way."
For more, read Game Informer's Diablo IV review, and then read our Diablo II: Resurrected review after that. You can also read Game Informer's Diablo Immortal review here.
Are you excited to play as a Warlock in any of these games? Let us know in the comments below!
Masters Of Albion: Check Out More Than Six Minutes Of New Gameplay For Peter Molyneux's Next (And Final) Game

Masters of Albion, the god-simulator from Fable creator Peter Molyneux, launches on April 22, and ahead of the game's PC release, developer 22 Cans has released nearly seven minutes of all-new gameplay in an extended trailer. The game, which puts players in control of a god-like hand to master real-time strategy, town management, and simulation, also lets players become one of their villages' many NPCs to explore, fight, explore dungeons, and more.
There's a taste of all that and more in the new trailer, and you can check it out below:
"Masters of Albion is a bold reimagining of the God Game genre, from the creator who defined it," the trailer's description reads. "Revel in the freedom of true Godhood. In Masters of Albion, there is no single solution. Build whatever, wherever. Hire whoever, wherever. Kill or carry, crush or coax. You are the ultimate power."
Notably, Masters of Albion will be Molyneux's final game, as he and 22 Cans said when the team announced it during Gamescom 2024. Molyneux, who is the mind behind Populous and Black and White, as well as Fable (the original), said Masters of Albion is "the culmination of my life's work" back when the game was first announced.
Masters of Albion launches on April 22 exclusively on PC via Steam.
While waiting for its launch in April, check out the Masters of Albion release date trailer for more details about the simulator's many features and mechanics.
Are you checking out Masters of Albion in April? Let us know in the comments below!
Jason Momoa Will Star In PlayStation's Helldivers Movie With Director Justin Lin, Hits Theaters Fall 2027

Jason Momoa, the Aquaman of the ill-fated DCEU and the actor behind Dune's Duncan Idaho, will star in PlayStation and Sony Pictures' Helldivers movie adaptation, according to Deadline. In December, Sony Pictures and PlayStation Productions announced that Justin Lin (The Fast and the Furious: Tokyo Drift, Fast Five) will direct the adaptation, which has also received a new 2027 release date.
More specifically, this Helldivers adaptation will hit theaters on November 10, 2027, meaning there's still plenty of time to go before we see what Arrowhead Game Studios' uber-popular series looks like on the silver screen. The first Helldivers launched back in 2015 and found moderate success, but Helldivers 2, which launched in 2024, found massive success to the tune of 12 million copies sold in just 12 weeks. It originally launched on PlayStation 5 and PC before coming to Xbox Series X/S last August.
Despite today's news about Jason Momoa's casting, little else is known about the in-development adaptation.
While waiting to learn more, read Game Informer's Helldivers 2 review.
[Source: Deadline]
Do you think Jason Momoa is a good fit for Helldivers? Let us know in the comments below!
Mewgenics Made Back Its 8-Year Development Cost In Just 3 Hours After Launch

Mewgenics, the cat-breeding roguelike turn-based strategy RPG, has already made back its 8-year development costs, and it only took about three hours after the game's launch to do so. That's according to developer Tyler Glaiel in a new interview with IGN, who told the publication, "So far, this is beating expectations by quite a lot." Glaiel, who developed the game with The Binding of Isaac creator Edmund McMillen, says Mewgenics' launch was bigger than any of The Binding of Isaac's expansions.
McMillen told IGN that yesterday's launch day, February 10, far surpassed his previous biggest launch-day release. "I think the highest sales day for any game of mine, release-wise, was [The Binding of Isaac: Rebirth], and it sold 40,000 units, I think, day one," McMillen told the publication. Mewgenics sold around 152,000 copies in under six hours, recouping its development costs in half that time.
Mewgenics currently has 63,279 people playing the game right now, at the time of this writing, with an all-time peak concurrent of 65,962, just shy of The Binding of Isaac: Rebirth's 70,762 peak concurrent count. Glaiel told IGN, "We knew the game was good and would do well, but Isaac is huge, so we thought it was unlikely to beat that." It looks as if it will, in fact, beat The Binding of Isaac: Rebirth, perhaps this weekend when games typically see their highest concurrent player counts.
Mewgenics launched on PC on February 10. Check out our thoughts on it so far in Game Informer's Mewgenics review-in-progress.
[Source: IGN]
Have you played Mewgenics? Let us know what you think of it in the comments below!