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Update: Nacon Connect Showcase Delayed To May Amidst Company Insolvency Filing

Update: 3/2/26
Last month, Nacon, the publisher behind the upcoming GreedFall: The Dying World, filed for insolvency, a move indicating the publisher is out of money. Insolvency entails a request to initiate judicial reorganization proceedings, which could change many aspects of the company. At the time, Nacon did not indicate its upcoming Nacon Connect showcase, scheduled for March 4, would be affected, but today, the publisher announced it will be delayed to May.
"In order to ensure that future announcements have the impact they deserve, Nacon has made the strategic decision to postpone the next edition of its Nacon Connect, initially scheduled for March 4," a Nacon press release reads. "Faced with a difficult economic environment for the company, we are choosing to focus our resources on upcoming releases and the development of our current games. This period will allow us to polish our projects and prepare for a new Nacon Connect to be held in May, which will showcase the work of our studios in the best possible way."
Nacon says that until then, "numerous communications" will take place to support games like GreedFall: The Dying World, Dragonkin: The Banished, Cthulhu: The Cosmic Abyss, and more.
The original story continues below...
Original story: 2/25/26
Nacon, the publisher behind the upcoming GreedFall: The Dying World and other games like Hell Is Us and RoboCop: Rogue City, has filed for insolvency. In other words, Nacon is out of money; as such, the publisher has requested the initiation of judicial reorganization proceedings.
Insolvency, in this instance, means Nacon is unable to pay the debts it owes to a debtor. Insolvency typically involves companies that have assets with value – publishing rights, IP, and the like, in this case – but lack the hard cash needed to make payments it owes. And because the debtor is seeking payment, non-cash assets that might otherwise be up for sale have little leverage if they don't add up to the funds owed, which is likely the situation Nacon is in.
"In a video game sector marked by long investment cycles and significant transformations, on [February 20, 2026], Nacon announced that the situation of is majority shareholder, Bigben Interactive, which, following an unexpected and late refusal by its banking pool, was unable to make the partial repayment of its bond loan to its bondholders, was significantly affecting its own operations," the filing reads.
"The Company indicated on this occasion that its liquidity situation required the rapid implementation of a financial restructuring with its creditors in order to ensure the continuity of its operations, and that it was considering procedures intended to facilitate the restructuring of its debt under the supervision of the Court," the filing continues. "To date, the Company reports that its available assets do not allow it to meet its due liabilities. In this context, the Company will, as of today, file for [insolvency]."
As for what this means for upcoming games like GreedFall: The Dying World, which launches into 1.0 on March 12 after years of Early Access, it probably means nothing – GreedFall: The Dying World, which is a sequel to Spiders Studios' 2019 GreedFall, will likely launch as planned next month. In the longer term, Nacon's filing says the aim of insolvency is to "assess all possible solutions to ensure the sustainability of the Company's activity under the best possible conditions, protect employees, and preserve jobs, while renegotiating with its creditors in a calm and constructive framework. This procedure will enable the Company to continue its business, renegotiate its debts, and develop a credible and effective continuation plan."
Another wrinkle to this insolvency filing is that Nacon is set to hold its Nintendo Direct-style showcase – Nacon Connect – next week on March 4. That's likely to still happen, though, similar to GreedFall: The Dying World's launch the following week. Nacon also just launched Styx: Blades of Greed, the third game in the stealth series that started in 2014 with Styx: Master of Shadows, last week on February 19.
Game Informer will update this story if it learns more about Nacon's ongoing insolvency efforts.
In the meantime, read Game Informer's RoboCop: Rogue City review, and then check out our thoughts on the first GreedFall. After that, read Game Informer's GreedFall: The Dying World preview.
Are you picking up GreedFall: The Dying World next month? Let us know in the comments below!
You Can Play Two Upcoming PlayStation First-Party Games Early This Weekend

You might think holding playtests or server slams or betas or whatever technical term you want to call "a chance to play a game before it's officially out" for multiple games in the same weekend is a strange idea... I agree, but that's exactly what PlayStation is doing this weekend with two of its upcoming first-party games. Specifically, Bungie is launching a server slam this weekend for Marathon, starting at 10 a.m. PT on Thursday, February 26, and ending on Monday, March 2, at 10 a.m. PT, while Guerrilla Games is holding a closed playtest for Horizon Hunters Gathering starting Friday, February 27, and running through Sunday, March 1.
Of course, the third-person action co-op gameplay of Horizon Hunter is quite a bit different from the first-person extraction co-op gameplay of Marathon, but at the end of the day, these are two first-party multiplayer games and it seems a bit odd to pit them against each other in the same weekend like this.
Considering Marathon launches March 5, it makes sense to have a server slam the final weekend before its release – it gives Bungie the chance to test its servers and players the opportunity to see if the Destiny studio's vivid and mysterious take on the extraction shooter genre is for them. With Horizon Hunters Gathering having only just been announced earlier this month, with no release date in sight, it's strange to land on the same weekend for a playtest as Bungie's server slam. Alas, that's what's happening, so you, the player, have the opportunity to try out two first-party games for free this weekend.
Bungie's Marathon Server Slam Details
As for what to expect in this weekend's Marathon server slam, it will be available on PlayStation 5, Xbox Series X/S, and PC (via Steam) with crossplay and cross-save enabled. This server slam is what Bungie is calling an open preview, which means anyone can try it out, unlike Guerrilla Games' closed playtest for Horizon Hunters Gathering (more on that in a bit).
If you play Marathon this weekend, you have the chance to earn the following in-game rewards, and each reward earned will transfer into the full game if you pick it up:
Complete the first mission to unlock the Standard Arrival Cache, which includes the following:
- Standard implants (6x)
- Standard Runner shell cores (4x)
- Standard weapon chip mods (4x)
- Weapons: Overrun and Hardline
Reach Runner Level 10 to unlock the Enhanced Arrival Cache (Green), which includes the following:
- Enhanced implants (6x)
- Enhanced Runner shell cores (2x for each shell, 12x total)
- Enhanced weapon chip mods (4x)
- Weapons: Enhanced Magnum and Enhanced Hardline
Reach Runner Level 30 to unlock the Deluxe Arrival Cache (Blue), which includes the following:
- Deluxe and Enhanced implants (3x each, 6x total)
- Deluxe and Enhanced Runner shell cores (1x for each shell, 12x total)
- Deluxe and Enhanced weapon chip mods (2x each, 4x total)
- Weapons: Deluxe Magnum and Enhanced Volley Rifle
- Backpack: Enhanced Base Backpack
Bungie says the emblem, player banner, and loot rewards will be waiting for you when Marathon launches. As for what you'll actually be doing, you can "infil" into two zones – Perimeter and Dire Marsh – as well as take on contracts for five factions in the Marathon universe. You can also try out five of the six Runner shells that will be available at launch.
When the game launches (and when Season 1 goes live), two more zones to infil into – Outpost and Cryo Archive – will be available, along with the sixth Runner shell. Plus, full progression for all six of the game's factions will go live, as will Ranked Mode and "other secrets and surprises."
The Marathon server slam begins on Thursday, February 26, at 10 a.m. PT, and ends on Monday, March 2, at 10 a.m. PT.
Guerrilla Games' Horizon Hunters Gathering Closed Playtest
Unlike Bungie's Marathon server slam, the Horizon Hunters Gathering closed playtest will not be open to everyone – you must sign up for PlayStation's beta test program here and hope you are selected to participate.
While the Horizon Hunters Gathering playtest begins on Friday, February 27, it will only be playable for North American players from 4 p.m. PT to 7 p.m. PT, and from 7 p.m. CET to 10 p.m. CET for EU players on that day, as well as Saturday, February 28, and Sunday, March 1. It will be available for selected players on both PlayStation 5 and PC (via Steam), and will only support the English language.
In this closed playtest, three playable hunters – Axle, Rem, and Sun – will be available to try out within two game modes: Machine Incursion (Normal and Hard) and Cauldron Descent (Normal). The playtest will be set within one explorable environment, which is Colorado Springs, and will feature access to The Gathering, which Guerrilla Games calls a shared social space with campsite customization.
Unlike the Marathon server slam, there won't be any rewards to earn from this playtest, which makes sense considering we have no idea when Horizon Hunters Gathering is launching.
Nonetheless, that's everything you need to know about upcoming opportunities to play Marathon and Horizon Hunters Gathering this weekend.
In the meantime, check out the Horizon Hunters Gathering reveal trailer, and then check out the Marathon release date trailer after that.
Are you hoping to hop into either of these games this weekend? Let us know in the comments below!
Deadpool Villain Actor Ed Skrein Cast As Baldur In Amazon's God Of War TV Adaptation

Midgard continues to fill up with characters for Amazon's upcoming live-action God of War TV series. Deadline has reported that Ed Skrein, who you might recognize as Deadpool (2016) villain Ajax, will play Baldur, the youngest son of Odin, in the show.
Skrein, whose other credits include Jurassic Park: Rebirth, Rebel Moon, Game of Thrones, and Alita: Battle Angel, will go fist-to-fist with Ryan Hurst's Kratos in this God of War series, if it sticks closely to 2018's God of War. The game practically opens with the earth-shattering fight between the two gods, and Baldur continues to be a recurring antagonist throughout Kratos and his son Atreus' adventure to lay Faye, Kratos' wife and Atreus' mom, to rest on a mountain high in the sky.
You can check out that fight from the game in the video below, courtesy of GameClips:
"Charismatic, unpredictable, and armed with a razor-sharp tongue, Baldur lives by his own rules," Deadline's logline description of Baldur reads. "As a boy, Baldur was cursed; this curse denied him the ability to feel pleasure and physical sensation. This fuels an insatiable anger and bloodlust in Baldur, who favors a brawling fighting style that blends his immense power with the raw impact of his fists. Above all else, he longs for an opponent that can truly match his prowess in battle; an opponent that can finally make him feel something."
With Skrein's casting, the announced cast of Amazon's God of War series is as follows:
- Ryan Hurst - Kratos
- Callum Vinson - Atreus
- Ed Skrein - Baldur
- Max Parker - Heimdall
- Ólafur Darri Ólafsson - Thor
- Mandy Patinkin - Odin
- Alastair Duncan - Mimir
- Danny Woodburn - Brok
- Jeff Gulka - Sindri
Amazon has already made a two-season order for God of War and is currently in pre-production in Vancouver, Canada. The series is being led by showrunner, writer, and executive producer Ronald D. Moore (Outlander, Battlestar Galactica). It is being co-produced by Sony Pictures Television, Amazon MGM Studios, PlayStation Productions, and Tall Boy Productions.
For more, read Game Informer's reviews for God of War and God of War Ragnarök. After that, read why God of War Ragnarök's Valhalla is so much more than just a roguelite DLC.
[Source: Deadline]
What do you think of this series' casting so far? Let us know in the comments below!
Marvel's Wolverine Officially Gets September Release Date

Thanks to the massive success of Insomniac's Spider-Man games, its next project, Marvel's Wolverine, is easily one of our highest-anticipated games of the year. Usually, every new piece of news about a game of this caliber would be closely guarded and revealed in grand fashion, but today's release date was a straightforward social media post. After learning last year that it would drop sometime in fall 2026, we just learned the official release date: September 15.
The news comes in a quick, six-second video posted to Insomniac's various social media platforms. Text above the video reads, "Let's cut to the chase: Marvel's Wolverine launches September 15, 2026." The video itself just shows the game's key art (which features the illustration of the titular mutant that appears on the game's box art) and text announcing the release date. Fans (like me) hoping this news would be accompanied by some more footage or gameplay details are sadly out of luck.
This is especially interesting timing given that Sony put on one of the biggest State of Play showcases we've seen in a while just a few weeks ago, and Wolverine was notably absent from the lineup. This was not a surprise, as Insomniac suggested on social media that Wolverine wouldn't be shown, but it also teased a bigger look at the game in its most recent trailer, possibly hinting at a larger trailer or dedicated showcase coming this spring. That said, we're not complaining about the locked down release date, and look forward to seeing more of what the game has to offer in the coming months.
For more Marvel games, check out the recent X-Men-focused trailer for Marvel Tōkon: Fighting Souls. For more PlayStation, check out all our coverage from the recent State of Play, which included announcements about new God of War remakes, the return of 2D Castlevania, and a sequel to Kena: Bridge of Spirits.
Cover Reveal – Invincible VS

Game Informer Issue 376 has just become…Invincible! That’s right, our next cover is graced by Invincible VS, the tag team fighting game by developer Quarter Up and Skybound Games based on the acclaimed comic and animated series.
We traveled to Skybound Entertainment to go several rounds in Invincible VS, which includes exclusive hands-on time with an unannounced fighter. Our 14-page cover story features new insights into the game’s conception, development history, and design approach based on interviews with Quarter Up's development leads, Skybound executives, and Invincible creators Robert Kirkman and Cory Walker.
For the first time since Game Informer’s return, our issue features two artist renditions of the cover art showing off Invincible and Omni-Man facing off with new hero Ella Mental watching from afar. The first version comes from Quarter Up art director Dan Eder and is based on the Invincible VS in-game art style. Invincible co-creator Cory Walker lends his artistic talents to the second variation that renders the same scene in his signature style. Both versions appear on the same issue, with one on the front cover and the other on the back. For the subscriber edition, Cory Walker's art graces the front page; the newsstand edition flips the images to feature Dan Eder's art at the forefront. Check out the full spreads of both editions below:
Issue 376 also includes features such as contributor Jason Fanelli's piece following the lead developers from Kingdom Come: Deliverance II maker Warhorse Studios as they travel to The Game Awards 2025, providing a candid look at what it's like as a creator to be nominated for – and ultimately not win – the biggest awards show of the year. Fanelli also has an interview with The Fifth Element/Resident Evil film star Milla Jovovich discussing her role as Hitman's latest Elusive Target. Have you ever been curious about delving into Warhammer 40,000? Contributor Luis Joshua Gutierrez provides a deep-dive primer on the lore of the tabletop universe for interested uninitiated readers. Senior video editor Alex Van Aken provides a feature discussing Overwatch's recent revamp and what it's like returning to the game formerly known as Overwatch 2. We also have previews of upcoming games, including Castlevania: Belmont's Curse, Kena: Scars of Kosmora, Denshattack, Thick as Thieves, and more!
Subscribers can read the digital edition right now. Physical versions will begin arriving in the mail in late March, and you can expect to find the magazine in bookstores and newsstands around the same timeframe. Be sure to subscribe today to receive 10 Game Informer magazines a year (physical and digital) and get Invincible VS as your first issue!

